Now, the chain of this announcement is a bit messy. But the Serious Sam gang followed it up with a fine expansion in 2015 and evidently all is right in the world, because a sequel is coming too. The Talos Principle arrived in December 2014 so, although the philsophical first-person puzzler is pretty great, it got a little lost in the usual December busyness. Croteam's Alen Ladavac confirmed it during a talk at the Nordic Game conference this morning, and that's all. True, but also they make a major game once every ten years (exaggeration) so some changes and originality isn't far from their grasp but looking at this video it sure looks like it is.The Talos Principle 2 is coming. ♥♥♥♥♥♥♥♥♥ even the mouse icon is the same. It can seem a bit lazy, but Croteam is a small studio so they can't remake everything for each project I guess. At least for me, it didn't happen the same thing with Talos egypt setting and ssam 3.Īlso it didn't help that 70% of gameplay shown was around Talos settings or pretty similar to them. Just wanted to point out that that asset recycling was really jarring, like, I seriously can't look at it and not think of Talos. And I know there will be lot's of new settings, new enemies, weapons, gameplay (legion system, quests, "open" world, vehicles) and it will be a complete blast. I mean I'm sure the game will be great and super enjoyable (at least I hope so, ssam3 was a bit. Some of the Roman architecture is surely reused from Talos, but if it's not the majority of the game I'm fine with that personally. Also there are other screenshots with an eastern european industrial area etc. We can already see some urban environments (like France or Italy?), and that feels very fresh for a SS game. If the game itself is solid, I don't mind some recycling of assets. But The Second Encounter was also like that, and it's my favorite episode. I agree that from what we can see SS4 kinda looks like a big expansion for SS3. It's a very unique game to say the least. I like Serious Sam 2, not my favorite episode but it's so crazy and strange, like an acid trip. The point is it doesn't look like a NEW entry in the series, it looks like a Serious Sam 3.5, mish-mashed with the Talos principle. The alternate firing modes on weapons is super cool though. Same assets and settings from Talos principle. Now Serious sam 4, probably a new engine version but really looks like ssam3/talos, EXACTLY same enemies as 3 (brides, scrapjacks), at least khnums, werebulls and gnaars got a new design (plus a few new enemies, that's nice I guess). Then serious sam 3, different engine from ssam2 (the same as HD versions but they were simple remakes/remasters), new enemies and the ones that return from previous games got a new design, etc. I know, but look at Serious Sam 2, I know many think it's not a good game, but it's completely different from TFE and TSE, different engine, completely new enemies, and the ones that repeat got a redesign. Like you, when I played I was just like "wow this is SS3 but with puzzles instead of gnaars".Īlso, many of the menues, fonts, sound FX are the same than SS3. It's been a while I've played Talos so I don't remember an exact level name, but I remember part of the game takes place in Egypt, and everything is obviously reused from SS3. Serious Sam 3 reusing stuff from an unreleased game doesn't matter, because, well, it was never released in the first place.Īnd Talos using ssam 3 stuff, I can't remember, would you care explaining? (besides some easter eggs) Nguyên văn bởi Nacho:But in this case it does, the only thing I'm thinking while watching the trailer is "this is Talos"
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